Back to C4D.PREIK.NET

Range Mapper Tutorial, Page 2

By Quentin Preik

Back to Step 2

Step 3 I may flesh out step more 3 in the future if there is interest, but that would be quite a lot of work! Basically the other steps are just making other objects. We will set up all the objects almost the same way as we set up the door. The difference will be in the output numbers and the graphs of the Range Mappers attached to those objects. Here is the final project file. I think if you study the objects and the XPresso nodes you should be able to figure it all out! The important thing in this tutorial is to get straight just what the range mapper is doing - it is translating numbers that you feed it to an output graph with a range that you specifiy. This is an extremely powerful tool to say the least!

Email Me if you have specific questions!